I’ve recently written a blog post for Overlap about performance in videogames. Inspired by Rockstar’s new detective game L.A. Noire (find out more and buy from Amazon.co.uk), the article covers three decades of innovation from early speech synthesis to the brand new “MotionScan” facial capture techniques.
You can read Interactive Drama and the Pixel-Perfect Performance here.
Please remember you can join us in our investigations in storytelling and help us build a community over on Twitter and also on our Facebook page. We’re currently sorting out some events here in Sheffield, and we’ll be sticking the details on there, the blog (and no doubt here) soon.